Mockingbird is an online wireframing tool that allows you to easily create an outline of a website or application and share the URL of your design with anyone. The wireframe can also be exported as a PDF or PNG. Should be of interest to any librarian involved in web design!
Last summer game designer Jane McGonigal (who I have spoken about before on this blog) suffered a traumatic brain injury, that was serious enough to have led her to thoughts of suicide. After showing little sign of recovery she responded by turning her life into a game called SuperBetter. Her story serves as a very real example of the transformative nature of play and games. Continue Reading »
An example of trying to engage with the dominant device, the Humane Reader is a new project that helps bring online content to homes with no internet connection, with a unit that could be produced for $20.
Only approximately 20% of the developing world are internet users. The remaining 80% do not have access to online reference sources such as Wikipedia, online libraries of books and information to improve literacy, nor access to a computer to develop technological skills.
The Humane Reader device addresses this gap by providing the equivalent of a 5,000 book library in content at very low cost to households, libraries, and schools. No internet connection is required – the Humane Reader requires only a television set.
Books and text are stored on a simple SD memory Card – the type used by digital cameras – which are relatively low cost (~$4 for 2GB in bulk) and can hold the equivalent of thousands of books. The Humane Reader allows a user to access the contents of the SD Card for display on a common TV set.
Given that the focus is on offering materials to help maintain or improve literacy while showing an awareness of local conditions, it may offer an interesting alternative to the more ambitious but problematic One Laptop Per Child Program.
Hoppala, a partner of the Dutch company Layar, have just launched their new product Augmentation. Augmentation is a tool that allows someone with no technical expertise to create augmented reality experiences using images, audio, video and 3D multimedia content, as explained in the interview with Marc Rene Gardeya, Hoppala’s CEO and founder.
Why should non-technical people use your tools, next to the fact that it’s easy?
With HOPPALA! Augmentation non-technical people can concentrate on their strengths and just be creative. That’s why HOPPALA! Augmentation provides all the multimedia features supported by Layar, e.g. audio, video and 3D. Finally there is no more technical hurdle in the way. Everybody can create an account and start experimenting immediately. And it’s free!
What do you expect of augmentation in terms of layers created by non-technical people?
HOPPALA! Augmentation opens up the augmented reality community to a much wider audience and encourages engagement of creatives from different industries. I’m very excited to see creatives contributing a very new spin. Opening doors for non-techs will certainly enrich and speed up the overall content creation progress. HOPPALA! Augmentation is the incubator for a whole lot of new ideas in Augmented Reality.
Hoppala provides a valuable entry point for libraries to begin experimenting with the technology in a meaningful way, so lets see what we can do!
As librarians begin to think about purchasing ereaders and tablets like the iPad for their libraries, it might be a good idea to tape the Maker’s Bill of Rights on your wall and see if the new hardware you are thinking of buying can meet all, or any, of its requirements. As budgets are cut the more we can take care of our own hardware, the better. Remember Mister Jalopy’s mantra, “If you can’t open it, you don’t own it”.